Proyecto I+D
Project 2023-1-EL01-KA220- HED-000161272 GUESS
GUESS: Gamified User-centered Environmental Sustainability for university Students
Of European scope. It has been granted under a regime of Competitive.
In collaboration with other entities. Role: Member
The objective of the GUESS project is to identify the environmental sustainability knowledge of the participating countries’ university students, which will be the base for creating use cases and unified digital content with an educational focus for a gamified environment. The gamified environment that will be developed will simulate the Earth’s environment, where participating students will interact with the gamified elements that will educate them in sustainability principles.